Sectors in law, health and high-end finance will likely see the introduction of more AI applications. You have to find a strong user experience case, a strong utilization case and a really strong proprietary data set behind it.” Not just for startupsĪs it becomes easier to make things out of all the preexisting audio files, texts and images through AI, spaces outside of marketing, sales and gaming will be impacted. “I think now you have to look at the usual entry points to investments. “In generative AI you can have a lot of applications,” said Yash Patel, general partner at Telstra Ventures and an AI investor. Y Combinator-backed Pilot AI turns call recordings into structured information that updates the CRM. San Francisco-based Regie uses it to help go-to-market teams. New York-based Lavender uses AI to help salespeople write better emails. ![]() While AI has helped expand Jasper from just Facebook ads to blogs, social media posts and other marketing copy, others are applying the technology to increase efficiency in a variety of other spaces. “You really saw what it could do,” he said. It was when Rogenmoser saw the performance and flexibility of GPT-3 that he realized the power AI could bring to the marketing space as every company struggles to provide more substantial content that customers can relate to. “Now you have these layer-two companies like us that sit on top of that.” “You have what I call these layer-one companies, like OpenAI and Stability, who have really built out the technology,” Rogenmoser said. While the algorithms have somewhat changed, it’s really been the power of what can be done in the cloud when playing with the data sets that has made AI better and more efficient.Īdvancements like OpenAI’s GPT-3, which helps with a variety of natural language tasks, and its text-to-image generator Dall-E 2, have significantly changed the game. There is also the simple fact that as computer technology has improved, so has AI. Companies like OpenAI, StabilityAI and other open-source companies have created open APIs, allowing companies to more easily harness AI for their applications. One reason may be the democratization of AI. Those raises were against the backdrop of a massive venture capital pullback that has shown investors are wary of investing in such large rounds - but it looks like concern has turned into conviction for several reasons when talking about AI. Sam Altman’s AI powerhouse OpenAI led an investment in San Francisco-based AI video and audio editing tool Descript at a $500 million-plus valuation, per a report.Įven Google got into the act, as it was reportedly in talks to invest at least $200 million inToronto-based artificial intelligence startup Cohere. Rogenmoser’s Jasper announced a $125 million Series A led by Insight Partners at a $1.5 billion valuation. London-based AI-driven visual art startup Stability AI became a unicorn after locking up a $101 million raise. In other AI news, Nvidia recently unveiled a suite of AI-powered tech that it claims could automate many aspects of game development.Last month was filled with news about big rounds at bigger valuations by generative AI startups - basically companies that use AI to produce content. Reviewers have called the game's lore "bland and uninteresting." One has to wonder if this has anything to do with the AI tech used. It's worth noting that Firmament has received a fairly cool reaction from the studio's fanbase, as it currently has a Mixed rating on Steam. "If this plagiarized homogeny is what we can expect going forward instead of the lovingly created worlds, world building and performances of past Cyan games, then the company has truly lost my interest." "Extremely disappointed to learn of the use of AI in the creation of Firmament," wrote backer Derram. Whatever the precise usage, this didn't stop several of the game's Kickstarter backers from expressing disappointment with Cyan Worlds' use of the technology. "Although individuals on the team did leverage AI tools to help with the development of the contents listed above, absolutely nothing in this small fraction of content for the game was generated and used outright from these services without extensive human oversight and revision," Cyan said. The studio said that the voice acting was performed by an actual human being, but the final performance was modified by AI in terms of timbre, pitch, and tone. In a statement, Cyan Worlds clarified that these parts of the game were merely "assisted" by AI tools, and gave the game's voice acting as an example. By clicking 'enter', you agree to GameSpot's
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